It’s crazy to think it’s been over two years since my last update! It has nothing to do with lack of interest, but just not much to say. Not to mention the latest alpha being more than my current computer can handle and my new computer not being ready yet.

I also just haven’t had much to update. Flair has long since changed to being more clothing-focused which I don’t really have an interest in including (this is more for trinkets) and then there’s just… items you can pick up in the game, but won’t really show up in your Hangar like the Lucky Red Envelopes making a return right now (Happy Lunar New Year) which I’m not even lucky enough to find anyway or the various Pico the Penguin around which I’ll be giving its own section soon due to it slowly becoming a mascot in its own right.

With the addition of new quests and things you can do, I may get to using this more often as a status report for how things go, but I’d have to actually be able to load the game back up first.

At the very least, I’ve been doing recordings over on my Youtube channel of some of the various events and things so I’m still doing my best even as things are slow right now. My wishlist also continues to grow…

As always, if anything has been missed though, feel free to let me know! I do my best to keep up, but honestly, it can be hard to sometimes.

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In which we add another type of update

So, as I mentioned in my last update, with the Flair changes, there just hasn’t been as much to bring up.

This site is heavily dedicated to “Trinket”-related items, so items that can only be worn and not also displayed (like the Top Hat) or things like weapons aren’t really included here.

I’ll be honest, I really miss the old Flair system. Not fond of most of the new stuff sadly. I will say I am thankful that there have been no more ship models included with concept ships. I really didn’t like that to begin with (and am still hoping they really will be on sale for everyone eventually).

Anyway, I did complete the recent quiz thing which was pretty cool:

Unfortunately, my luck is terrible when it comes to any of these raffles.

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Some kind of update!

So, this site isn’t dead so much as a temporary hiatus–or well, there was one. I’m currently working on getting everything back up to date. I had figured most people wouldn’t be too interested in such a site until the game fully launched, but thanks to some recent members, I realized that’s not entirely the case so I’m pretty excited to essentially be updating again.

Let’s talk about some things since. For one, the referral contest ended–I did manage to get enough for the Star Kitty items, thankfully, along with even enough to get the Gold Ship Models. I’m still bummed out about the contest itself though so I hope they won’t do it again. I’m just so thankful I found people to refer me.

More Concept Ships have also come out that I adore, but likely will not be able to get–the 600I and Ursa Rover. I know everything can be earned ingame, but… I hope the models and posters for all these concept ships won’t be too pricey.

There isn’t too much to say beyond Star Citizen itself getting a lot of site updates. I still haven’t quite got used to the Spectrum System–sure, it’s more steam-lined, but I think I preferred the old system.

Also, on the trinket side of things, there was no Subscriber Trophy for Citizencon this year which I found kind of odd. First no Gamescom trophies and then no second Citizencon one. I wonder why.

Subscriber flair has also been given a change where instead of Imperators getting two of the same flair, they now get an exclusive variant… Which while makes sense, isn’t the best execution.

For one, the different variant is linked to the original variant which means it’s… not possible to gift the other variant alone. On the other, it’s also kind of… cheaper for someone to switch to Imperator down the line, buy the variants, and switch back if they can’t afford to do $20 each month. I know I personally can’t, unfortunately, and while I was okay missing the skins, I’m really sad to be missing out on the trinkets, even if it’s just color/pose variants. I haven’t seen many people delighted about the change–many people who did Imperator seemed to gift the extra to one of their kids, a friend, or even significant other, while others managed to do $10 each for themselves and/or maybe a friend or family they either need to just put towards their self or even only upgrade one or two. And some people don’t care for the items at all, even more so.

Thankfully, a very nice person actually gave me their variants so thank you! <3 Anyway, that's all for now. Thank you for still being interested after all this time!

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Star Citizen’s Referral Contest & The Problem with Referral Systems

So, I’m sure most people have heard about it already, but if not the latest Star Citizen news brought a brand new Referral Contest to go with new referral tiers and there’s honestly a lot of controversy due to it.

The first thing that comes up is Sally, who is part of the “Star Kitten” line-up. Most people don’t care for her. I am not most people and I absolutely adore her.

Many people feel she “breaks” the immersion because apparently there can’t be cute designs in Space. Big Benny disagrees, people.

Look at that noodle bowl. Look at that cuteness. Cuteness is already here.

Going back to Sally though, it’s apparently her 15th Birthday and in celebration of her 15th birthday, a special edition UEE Tee and a special Drake Dragonfly are here to celebrate. Isn’t that great? It would be, except it’s tied to the aforementioned referral contest.

This is the shirt:

Featuring Sally Blasting off.

While the Drake Dragonfly, well, not only does it feature a picture of Sally on it, but it’s pink. And this is where the other part of the Sally controversy comes in–people don’t want to see a pink skin. We already have other bright skins. We have cute designs. There is no reason, even lore-wise, that we can’t have a pink skin. Information from the past can change and people need to realize that. It’s not a big deal.

That said, I’m both happy and just… really frustrated and upset. I’ve wanted a pink ship SO badly and while the Dragonfly wasn’t a ship I was particularly interested in, I definitely want this one.

The second thing is the fact that right in the announcement video of the contest, they actually put up three streamer’s referral codes. The first person shown is currently in first and all three shown are in the top 5 (with the second and third people in fifth and fourth respectively).

Personally, I don’t even want the other prizes. Gamescom would be amazing to go to, but it’s not something I’d ever expect to be able to do through a referral contest. Honestly, if I was able to get that many referrals, something tells me I’d be able to afford my own trip to Gamescom. Right now, I’m just hoping for 10 referrals.

The third issue is that old referrals do not count for either of the Star Kitten items–they only count for the two big prizes. Referrals aren’t easy to get and yet the two special items require you to suddenly get new referrals on top of your old ones. I’ll be talking about this more soon, but this is an issue. I only have 4–I couldn’t even get the 10 for the Gold Model set and I’m still one shy for the lovely Referral Fish tank, but I essentially need to somehow get 10 more in about 3 and a half months (the contest ends August 8th) to get the ship I want. And it’s unfortunate that it is very unlikely to happen. I’d love for a miracle to happen, but not everyone has $40 to spend. Heck, I barely do right now.

The final controversy is with some of the new tiers. We finally get more referral rewards and for the most part, I’m happy I don’t care for most of them. In fact, the only one I have any interest in is the one for 1,042 Referrals–access to the Million Mile High Club. I REALLY hope there will be more ways to get this as it’s something I really want, but the only current ways to do so are just too out of reach for me and it makes me sad.

So, the one people are up in arms about is the Star Crossing tier at 2,017 referrals. Anyone who hits that will get a Javelin which is a very pricey ship (People have spent $2,000-$3,000 to get one). Personally, I think it’s silly people are upset about this it’ll be available to get ingame through playing anyway, though, probably a very far off goal. It being a referral reward really shouldn’t be a huge deal.

I want to head back to what I brought up in the third issue to explain what I meant now–Referrals are not easy to get, for most people. If you have a site with a lot of traffic and/or are a streamer or someone on like Youtube or some other platform where you just have a large following, hey, maybe you have a good chance to get a lot of referrals. The thing is, even then, there is one big catch: For a referral to count on Star Citizen, it requires a purchase of at least $40.

Many sites have been doing similar things like requiring someone to have hit a certain point in a story or game for it to count or maybe having subscribed for a month or made one small purchase… The qualifications vary while others may even just be for them to log-in for a week. And of course, there’s still just the “sign up and put in someone’s name/code and it’ll count right away”. The thing is, most people will try a game, but feeling pressured to have to make a purchase or do things can already cause people to shy off/not bother.

The other issue is not all sites or games will have referral systems right off the bat and people will still spread the word, so suddenly there is a referral system and many people will already have invited their friends and family who would have been interested and no longer have any people. Most places will not bother doing any kind of retroactive count, but I have seen an occasional thing where someone can actually mention a user referred them (although, late) either in a pinned post by staff or through some kind of option in settings. Once confirmed by both users, it’s activated. This DOES have a chance to be abused with the latter option, but usually you can just report someone if they keep harassing about it.

The thing is, Referral systems don’t actually need exclusive rewards. So many games and things will have all these perks from various exclusive items you get for having referred many people to large amounts of currency and well, currency is good. People don’t necessarily need all these exclusive things through it, especially when so many people will literally be out of luck. There are even systems that make it so when a user makes a big purchase that uses real money, the user that referred them gets like… 1% of what they spent in a currency they can then use. It’s a really nice reward without any actual list of exclusive milestone tiers at all.

I get wanting more people to your game, but referral systems are just… they don’t really work properly and it’ll always be the same kind of people who manage to get the most use from them. If a game is good, people will spread the word naturally. If anything, Referral systems just encourage more “Ghost Accounts” and there will always be someone who has the money and/or time to make those accounts count.

Finally, the site is being worked on to get all the tables all evened up to make everything look a bit neater. Pardon any issues you made run into–it’ll hopefully be all done within the next couple of days at the latest!

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The Best Bonus Subscriber Flair :D

So, one of my favorite things with being a Subscriber with Star Citizen are the various Subscriber Flairs each month. Trinkets are some of my favorite things if it wasn’t obvious enough by part of this site’s existence so seeing what we get each month is always a fun surprise. While I don’t usually make entries about the new flair each month (though, maybe that could be something fun to do in the future), one of the things I’ve wanted for quite a long time now is something Big Benny’s related.

If you have no idea what Big Benny’s is (or Star Citizen in general, this post from April Fools last year can pretty much fill you in, or if you don’t care enough for the full context, just check out this video:

And I’ll be honest, I genuinely wanted everything shown in that transmission. The menu, the vending machine, a hat, the skin… Heck, I think a Big Benny’s plushie in a similar style to Squishable would be adorable. Besides my love of Big Benny’s, others really liked Big Benny’s too and heck, Big Benny’s has its own official ballad :P So, there are no words for how excited I was to see that the subscriber perk for Year 5 is a Big Benny’s Vending Machine:

If you really want a Big Benny’s Vending Machine and are not currently subscribed, as long as you subscribe before April 17th, you will get this vending machine. Even if you choose to unsubscribe in the future, any Subscriber Flairs you’ve gotten will stick around.

And if Big Benny’s has convinced you to check out Star Citizen, registering with this link will give you 5,000 bonus credits upon registration.

I’m just so happy they’re actually giving us one. That said, if you can’t subscribe or just rather wait for the game, everything will be able to be gotten ingame eventually as well :) So definitely something to look forward to!

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Rovers & Turtle Ships

So, the Gamescom Presentation was today and it’s hard not to be hyped up with what they showed. A lot of previews of cool features are coming, but honestly my favorite part was seeing them ride the Rover:
It’s really neat. The Rover comes with the Constellation: Aquila (one of the ships I want) or you can currently buy it separately for $50. I really want to get it.

The new ship, first shown through the Twitter retweet campaign, is the Terrapin. It’s really cool and looks like a Turtle.
Turtle ship is $195 and I really wish I could get it.

Even though I haven’t had much to write about, I’m still keeping up with updates at least in the appropriate sections. I’m looking forward to trying out the new features too.

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Hangars and things~

It’s been a while since my last update and not for any particular reason. I’ve still been updating with new decorative items as they come out and I even spent some time re-decorating my Hangar on 2.4:

Of course, with 2.41’s release, that is probably completely gone now. I think for the future, I might just place my fish tank (which hopefully I can actually put all my fish back in now) and any new items for pictures.

I still feel kind of mixed about the placement system. Ignoring the temporary room removal that prevents me from having all my favorite ships out, I kind of liked having things pre-placed as I actually really enjoyed most of the places where things happened to be. A lot of items can no longer be placed which is a bit unfortunate. Not to mention the general display stands versus the ones with the name plagues for the models is a bit disappointing–I definitely preferred the original ones with the information.

Regardless, maybe my next time on I’ll try and do more missions now that some kind of persistence is in. I still have a lot I want to get at some point.

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The Buccaneer and a Quiz!

So, the Buccaneer is officially up for sale today!
I really do want it and so I keep going back and forth on if I can afford it right now or not… I have so many ships I want as it is T__T I’m also a little sad that it seems the concept ship models and posters will not end up in the Voyager Direct (or at least are not planned to), but at least they should be able to be gotten in the game itself. I hope it’ll be quick to get all the ones I’d be missing….

Going back to the Buccaneer… to go along with its release, we have a quiz! Originally a minigame, but ended up being changed and will be reused later, it’s interesting to see this quiz instead. Depending on the results, it will determine what weapon “Item X” will become that all purchases of the ship will get. I’ll be posting the questions each time along with my answers for record purposes (This is a log, afterall) so here we go with Question 1!:

Question 2:

Question 3:

Question 4:

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Hyper Vanguard Force IV & the Drake Buccaneer

So, one of the things I decided to finally get back to working on recently was the one minigame I have yet to beat–Hyper Vanguard Force IV. Or well, had yet to beat. I had decided to record my progress:

And of course after stopping the recording to work on getting enough for all the upgrades, I somehow managed to beat it on Normal and finally get the Aggressor title & forum badge:

Apparently I only need to beat the last stage on Hyperpink to get the Apex Predator title & forum badge, but I might still try to get all of them and the achievements. Maybe I’ll even try recording again today. For now, I’ve managed to beat each mission on Normal with all enemies defeated and only the first without taking any hull damage. I managed to beat the first stage on HyperPink as well, but have not managed to get any of the bonus medals for it…

Hyper Vanguard Force in generally is pretty hard for me–I’m not very good with these kind of games… I had a lot more fun with Into the Unknown: A Carrack & Her Crew and Orion Vault : A Loan in the ‘Verse. I was especially proud with just how quickly I managed to finish the Carrack’s minigame as exploring will be one of my number one things to do if you couldn’t guess :P

I also still need to try and beat the Vanduul Swarm for the Aggressor title & forum badge… Maybe there are still people who need to play it too? I feel like it’d be a lot easier in a group…

Moving onto the Drake Buccaneer that was shown on the official twitter today…

I actually really like it which I didn’t expect. I think the design is really nice. The only thing I’m not too fond of is the decals (as I don’t plan to do any kind of pirating)–I wonder if there will be variants for sale without those decals (similar to the multiple Cutlass designs?). I sure hope so.

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The site may be finally good to go??

If you check out some of my other stuff, you may know I’ve been working on a bit of a side project for a while and well, this is it! For those of you here who have no idea what Star Citizen is, let me explain briefly (and if you already know, feel free to skip below). More or less, Star Citizen is an upcoming Online Multiplayer Space Sim. One of the cool things about it is you kind of get to choose what you want to do–like you can focus on exploring or mining or pirating or being a bounty hunter or making your own kind of path. Now, I love exploring and collecting things (probably stemming from the fact that I love traveling and collecting in real life), that works pretty well for me. If any of this sounds interesting to you, you can register for Star Citizen with this code: STAR-GNDP-P92H for a bonus 5,000 UEC upon signing up. It can be used to buy various things in the Voyager Direct :)

For those of you already acquainted with Star Citizen, this is a rather simple site (though, I’m hoping to expand a bit–especially on the intro page) that the Collections page is the main highlight so to speak. This is mainly to go in conjunction with my organization, S.E.A.C., which was created for the main purpose of exploration and collecting (and everything that entails from puzzle solving to theory discussion and solving mysteries). Of course, that kind of Organization doesn’t really have much to do until the game is fully up and running which left me at a bit of a loss for what to do.

I really enjoy making sites and keeping track of things though and thus, this came to mind as a perfect idea for something that really works well into the entire reason I made S.E.A.C. It took a long time going through my hangar to figure out how to sort things and just how much to add. One of the things that I’m hoping to figure out as time passes is what should and shouldn’t be added along with where should things go. Right now, we have a few general categories and some that are more specific–should we keep things more general? Have sub-categories? There’s a lot of options for sorting. Similarly, right now we don’t have a “back” button since “Collections” is always at the top and there is only one page between the two, but if we have lots of sub-categories in the future, that is probably something that would need to be changed.

Right now, one of the things I’ve been debating on is the UEE Environment Coat and the Origin Racing Suit. If added, they’d both go in miscellaneous. The main issue is I don’t really see this site being used for clothing (unless its something that would go under Artifacts), but these were both items only for sale for a limited time that makes me wonder if they’d still fit part of the point of the site. I made a poll below for voting, but feel free to comment as well.

Should the Special Jackets be added to the Miscellaneous section?

View Results

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Overall, most things are working, though, the Space Flora and Badges/Patches pages are a bit wonky due to the fact that the coding used tends to freak out a bit if there is less than three. While I expect us to have another Space Plant soon, I haven’t really decided what to do with the Badge set–it is technically a set of one, but would it be better to split them up? Or keep them together? And this isn’t the only thing on the site that has multiples contained under one item set–just another thing to try and think about to really figure out what works best.

At the very least, hopefully this will help me figure out what to have on S.E.A.C.’s page… But yes, moving on, upcoming things I hope to get set up:
-Better summaries/descriptions. Some I really have little to say while others are way too long. I’d like to find some kind of middleground for each and figure out what way to describe things in the first place.
-Make sure I didn’t miss anything. I’m not perfect and I’ve definitely come close to missing out on things. Not to mention I’m paranoid I missed some of the Concept ships that came with models and posters…
-Category checks. “Should this be here or somewhere else?”, “Should I even have this on the site?”, “Should this be added?”, etc.
-Just general small updates to make things look nicer. As mentioned earlier, the introduction is lacking and I may want to adjust some things for a sleeker layout.
-On organization–right now each page has items organized by release order (or as close to). This brings up some questions for like the Concept Ship/Models if they should count from when the sale happened (which is what I have been doing) or when they are actually available in the hangar and for others to purchase.

I will do my best to keep the site updated as new trinkets and things appear. Hopefully once things start filling out more, the site will get a lot better too :)

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